Currently, I pursue two strands of research.

Mobile AR for Wellbeing
I investigate how mobile augmented reality (AR) can create playful, pro-social, and therapeutic experiences. My work focuses on the material and functional properties of tangible markers, usability, and affordances and how they support social connection and cognitive development in children (e.g., CHI 2025). Through research prototypes, I study children’s behaviour and play to understand how mobile AR games can become more meaningful and foster richer social dynamics (e.g., CHI 2025).
Methods & Reviews
I examine the broader landscape of mobile AR to identify gaps and future opportunities. My work synthesises current research on interactive marker-based mobile AR games (e.g., FDG2025) and reflects on how extended reality (XR) can be designed to enable pro-social, collaborative play (e.g., INTERACTIONS2025).



